Esports is the fastest growing sport in the world in terms of spectators in general, but while Australia has made great strides in the increasingly popular scene of professional games, it is safe to say that it still pursues true acceptance General of Down Under.
One of Australia's most respected and established professional gaming organizations is Legacy Esports, which has regularly competed in international tournaments since it was first formed in 2014; At that time, the team was known as Avant Garde Ascension.
In 2017, Legacy made history when it was acquired by Adelaide Crows of the AFL, becoming the first Australian esports team to achieve such a high level partnership. Since then, Legacy has chosen important sponsors such as Samsung and Optus and has further consolidated its reputation as one of the most formidable forces to consider in the Oceanic Pro League (OPL).
Over the years, Legacy has gained a dedicated fan base: one that has supported the organization through numerous tournaments that have been played on an international stage, and competed in a range of popular games, including Rocket League, StarCraft II and League of Legends.
In an effort to discover how Aussie pro gaming Compared to the most established sport market, we recently accompanied the Legacy League of Legends team on a trip to Seoul, South Korea, to visit the world famous headquarters Gen.G Esports organization, where the two teams met in a friendly match. This is how it fell.
Esports at another level
Gen.G's headquarters in Seoul is a formidable seven-installation of concrete on the floor, and upon arrival it is clear that the Legacy boys are a bit baffled by the scope of the approach of the Koreans in the professional game: it is far from the most discreet office of the Australian team in Sydney.
Our However, the hosts do not waste time and immediately recruit us on a multi-level tour of the facilities. On each floor, we find a room after another of PC for games, each with first line specifications, and a necessary amount of multicolored RGB lighting and, of course, the Gen.G. Some of these rooms are adorned with a prominent "Combat Room" label, but more on that later.
Finally, we enter a room that contains a wall full of championship trophies for a variety of games. In the same room, we also found a collection of very expensive malt whiskeys that, despite being provided for the players, remain completely intact. Clearly, Legacys players are more interested in winning than in letting go of their hair.
The best of the best
The usual presentations and presentations are out of the way, the children of Legacy Esports They have the opportunity to sit down with Gen.G's chief operating officer, Arnold Hur, who proceeds to impart some knowledge on what it is like to compete at the highest level in professional play.
While these words of wisdom were strictly only for the ears of the players, we sat down with Hur a little later to discuss the objectives of Gen.G, what it is like to run a global electronic sports organization and the world of Electronic sports in general.
"One of our biggest missions is to really try to close the gap between East and West, so we believe they are the largest electronic sports markets in the world, and really create a new brand that can be for all sports electronics. about the world, "says Hur.
One way of doing this involves choosing the right talent to represent your electronic sports organization, something Hur says implies a series of variables. "It depends on each sport, so those who are a little more developed and more advanced, we have now created a more rigorous process to choose the best in the market. We are doing a comparative evaluation of how professional sports do." "
" We have been very fortunate when we have high-level traditional sports executives who have now joined us and helped us to really create a new system that is a bit more professional, so a great example is that we are the first team in Korea with a real exploration team for League of Legends, and the same for Overwatch. "
So, How does the process of sports exploration compare with that of traditional sports? "We have even consulted with Lakers explorers [NBA team] MLB explorers, NFL explorers, so that we can see and compare what works for them and what it doesn't work, and take the best practices knowing that you can't copy and paste it. "
It is probably no surprise that this kind of practice is uncommon in Australia, where professional gaming is still a relative concept. Vastly new.
So what does Australia need? Do you take your esports scene to the next level? Hur pauses briefly, before explaining that "Australia cannot follow the American route of importing talent and trying to do it that way." He believes that, despite the competition, Asia is a more natural home for Australian teams. "The more Australia can lean towards more competition with Asia … at the beginning it will be difficult, right? Especially in certain electronic sports where Asia excels and Australia is still starting."
"The biggest impact we have had is more game time with high-level talent, which now exists in China and Korea for certain electronic sports. For other electronic sports, it is in Europe," he continued. "So, basically, find out where the nearest market is with the highest level of competition and then go after that market, bootcamping in that market, learn how they are using their systems, how they are playing and then really, really get that competition. … I think that's the most important thing Australia can do, "Hur explained.
And on this trip, Legacy Esports was there to do just that.
Following Hur's wise words, members of the Legacy team met with the renowned League of Legends team of Gen.G and had the opportunity to ask Gen.G players some incredibly specific questions about their strategies of LoL, so specific, in fact, that this writer did not understand them at all, or the translated responses of Gen.G. We assume, however, that Legacy understood them and would put them into practice during their next skirmishes.
Let the dogs of war escape (friendly)
With both teams having had the opportunity to sit and roast, time to speak officially it was over. Now, we return to the aforementioned combat rooms to witness a battle between East and West to rival that of the classic martial arts film Eric Roberts, Best of the Best, hopefully, with less crying.
After a few minutes of setting up a network game, players from both teams are ready for battle. The two teams are located in adjacent rooms, and although they cannot be seen physically, the presence of their opponents is definitely felt. Of course, there is also a dedicated screen in the corner of the Legacy room that allows us to follow the action.
The goal of League of Legends is relatively simple, but it requires killer instincts and an incredible amount of ability to master. The players of each team must work together to destroy the towers of the opposing team, what they must do to reach the main base of their enemy and destroy it.
Each team member controls a powerful and unique character and has an assigned role that they must fulfill to achieve victory. In essence, it is very similar to any other competitive sport based on teams, such as baseball or basketball.
The first friendly match between Legacy and Gen.G starts quite directly, with both teams attached to their usual strategies. In each room, players are supported by coaches and managers who watch the game with serious and deadly expressions on their faces. Think of Phil Jackson in the middle of the NBA playoffs.
Around the 10-minute mark, the Korean team gains an advantage over the Australians, and the energy in Legacy's room intensifies immediately. Now, the Australians are hitting, and the communication between each team member is loaded with bombs F.
After about 20 minutes, the game is over and General G Esports is victorious. Fortunately, this is only the first of a handful of planned matches, so Australians still have the opportunity to redeem themselves.
After receiving a beating in the first game, Legacy regroups and begins to discuss his next attack plan. Impressively, each team member seems to know exactly where they fell short and what they should do to remedy this in the next battle. Players can jump through a repeat of the previous game, pointing out exactly when and where the opposition secured the victory. Now is the time for the second round.
Having completely changed his strategy, this time Legacy can take Gen.G by surprise, delivering a large-scale assault that forces the Korean team to come up with a new plan of their own. Unlike the first game, the second battle sees each team take (and lose) leadership on numerous occasions. However, after approximately 40 minutes of intense battle, the Australians emerge victorious, demonstrating that a reflexive strategy is the best weapon to have in their arsenal.
A learning experience
So what did the Legacy Esports team take from their visit to the headquarters of Gen.G and the friendly matches that took place there?
"It was clear just by playing against them that they are on another level than Mark and I [Lewis] in terms of communication," said William "Crayzee" Dobie de Legacy, who plays in a supportive position for the team. "Every time they did something, they did it together and they did it instantly, so I didn't even need to hear that because I know they are one step ahead and that is something I want to work on."
For Tim "Carbon" Wendell, head of Legacy Esports, the experience was both revealing and rejuvenating. "Experiencing the headquarters in Gen.G really renewed my love for electronic sports and for the administration of electronic sports equipment," Wendell explained. He continued, "Seeing what is possible is inspiring and super revitalizing for me, just knowing that at some point, I could potentially be doing the same thing they are doing and providing the same kind of things that Gen.G provides to its players, so I really want to go home and go back to work. "
Stephen Lambrechts traveled to Seoul courtesy of Samsung Australia.