We have seen that this happened many, many times over the years: the developers show impressive progress with amazing graphic fidelity in E3, but the final product sent a couple of months or years later does not look anything like to what we saw in the first advances. Microsoft was one of the biggest criminals during this generation of consoles with Crackdown 3, with early game demonstrations showing a totally destructible city environment powered by Azure. Unfortunately, the final product that was sent earlier this year was a big disappointment.
Two years ago, Microsoft launched a "Super Duper Graphics Pack" for Minecraft that was initially expected to ship later in the fall, just in time for the launch of the Xbox One X. As you can see in the preview below, The goal was to maintain the iconic Pixelated art style of Minecraft, but refine it with 4K graphics, as well as new lighting and shadow effects.
The project seemed almost too good to be true, and after almost two years of waiting, developer Mojang finally announced that he would stop developing the entire Super Duper graphics package. Apparently, the graphical update was too demanding, even for Xbox One X.
"Super Duper was an ambitious initiative that brought a new look to Minecraft but, unfortunately, the package proved to be too technically demanding to implement as planned.  We realize that this is disappointing for some of you: there was a lot of enthusiasm for Super Duper from inside and outside the studio, but unfortunately, we are not happy with the performance of the package on all devices. For this reason, we are stopping developing in the package and looking for other ways for you to experience Minecraft with a new look. ”
It's a bit strange that we can now play many photorealistic titles in 4K 60FPS on Xbox One X, including Microsoft games (Halo 5: Guardians, or Forza Motorsport 7, to name a few), but Mojang has not been able to take advantage of the 6 teraflops of computing power What Microsoft is marketing as the most powerful console in the market. It seems like a great missed opportunity, and maybe we'll have to wait for Project Scarlett to get a true next-generation Minecraft experience.
Are you disappointed by Mojang's decision to cancel his Super Duper graphics package two years after the initial announcement? Turn off in the comments below.
Further reading: Minecraft, Mojang, Videogames, Xbox One