Microsoft today announced that, as part of its newly launched Halo Insider program, PC gamers can sign up to try the next version of Halo: The Master Chief Collection to be released to Windows sometime this year. . Announced last week, the developer PC port Bungie Halo trilogy, in addition to Halo: Reach and the single player campaign of Halo 3: ODST it's coming to both Microsoft Store and Valve's Steam marketplace. The collection was originally released on Xbox One in 2014.
"As a member of Halo Insider, you will have the opportunity to regularly provide comments and ideas that help shape and inform current franchising initiatives and the future of Halo," the company said. It says on his dedicated Halo Insider page. "You will also be given exclusive opportunities to participate in public flights of Halo game launches in progress and provide feedback to the development teams."
According to Microsoft, the collection will be released in stages, starting with Halo: Reach that was not included in the version original of Xbox. In addition, Halo: Reach will be available in 4K / 60 fps with support for HDR if you own the collection on Xbox and plan to play on an Xbox One X console.
Unfortunately, one drawback is that the Collection will not be included in the Xbox Anywhere program, which allows players to buy a game published by Microsoft (and some third parties, too) on any PC or Xbox and have both Accessible and in some cases interoperable through platforms. According to Kotaku the announcement was made during the weekend during a panel discussion at the South by Southwest festival in Austin with Bonnie Ross, head of study at 343 Industries (the in-house studio created to take possession of the Halo franchise after Bungie sold it to Microsoft).
"One of the questions we have received is that of MCC PC compatible with Xbox Play Anywhere, and first of all I want to say that we greatly appreciate the support we have had from the Xbox One community" with MCC and obviously we are taking Reach to MCC "Ross said." While MCC was sent before XPA Play Anywhere, we are exploring ways to make sure we show our appreciation and recognition for the support we have received from the incredible fans of MCC and we will have more to announce as we get closer to launch. "