After more than four years of waiting, Indivisible is finally here. For those who don't know, Indivisible is an RPG action and adventure platform game released on October 8, 2019 for PC, Playstation 4 and Xbox One, and the Nintendo Switch version will arrive later. The game is a fairly unique combination of Metroidvania and RPG in turns, so let's dive in and see what Indivisible is all about.
Indivisible was developed by Lab Zero Games and  published by 505 Games. Lab Zero Games are the developers of Skullgirls, a critically acclaimed fighting game and praised for its action-packed and fast-paced game. Lab Zero Games announced Indivisible a little more than four years ago, during Anime Expo 2015. Shortly after, the crowdfunding campaign began in October 2015, through Indiegogo. His initial goal was $ 1,500,000 and the campaign was launched along with a playable demo of the game. Although initially not too successful, on November 13, the campaign was extended for another 20 days, and the goal was finally achieved in December 2015. Now, more than four years after its initial announcement, Indivisible was launched.
History (Spoilers Ahead)
Indivisible unfolds in a fantasy world, strongly influenced by Southeast Asian culture. The story follows Ajna, a young and passionate girl with a good heart and a rebellious nature. Ajna's goal is to find Lord Ravannavar, responsible for the destruction of his village, and save all the land from the same fate that hit his home. Not long after starting his journey, a mysterious power will awaken within Ajna, granting him my mystical powers, and he will also have to learn to control them, all while trying to prevent Ravannavar from ravaging the entire earth.
The story itself is decent enough, but one cannot help noticing that the rhythm is a bit off. About 10 minutes later, the village of Ajna will be destroyed and her father will kill while defending her. On top of that, she will overcome her father's death in a few minutes, which leaves a really bad taste in the player's mouth. In general, Indivisible's story is not bad, but it feels extremely rushed, and some things really don't make sense. Developers should probably have taken more time to write it, as it sometimes feels bad.
Indivisible is full of diverse and interesting characters. On her trip, Ajna will meet many different characters that will help her in her quest to stop Ravannavar. Some of these, like Dhar and Razmi, are quite well written and interacting with them is quite fun and interesting. Razmi is probably the most fun and enjoyable character in Indivisible, and you will definitely love some of his unique awkwardness.
Unfortunately, some of the other characters really feel excluded. Dialogues and interactions with some of Ajna's colleagues feel really scarce, and it's as if the developers don't have enough time to write them, so they ended up in the game just by having more characters.
It is also worth mentioning that most of the characters are fully expressed, and the voice acting was very well done. The only drawback is that not all lines are expressed, but most of the important dialogues are, which is what matters in the end.
The Indivisible game is quite unique, since it is a combination of two genres: platform games and turn-based role-playing games. During the platforms section, you will control Ajna in an environment similar to Metroidvania. You will cross the earth, jump, climb and do other things generally present in the genre. Still, there are some fairly unique mechanics in Indivisible. For example, Ajna can use her ax to cut vines, climb walls, etc. During the course of the game, you will find several other useful elements that will help you access previously unreachable places, discover secrets and progress in the game.
Combat in Indivisible is in turns and is very reminiscent of the Valkyrie Profile. Once you encounter an enemy, the screen will zoom in and the combat will begin. In addition to Ajna, you will also use three other characters in combat, each with their own attacks and unique abilities. The characters will take the form of a cross, and each of them will react to the corresponding button on the controller. In addition, each character can perform special attacks / abilities by using their buttons along with a directional entry. This can lead to some interesting combinations that really add a lot of depth to the combat system.
One of the main problems of the Indivisible game lies in its bad tutorial. The game has no grip, and that is completely fine, but it does not explain the movements and abilities of the characters. Most of that remains for players to discover for themselves, which in itself can be frustrating. At the beginning of Indivisible, there isn't much time to experiment, so you'll often be forced to press buttons to defeat enemies, which sometimes works, but it's definitely not fun. Knowing the basics on how to perform certain attacks and abilities, and use them in battle are two completely different things. Indivisible could definitely use a better tutorial, or at least one way to explain the movements / abilities of the characters without having to depend on third-party sources or a mixture of meaningless buttons to discover it.
Save the best for last. Indivisible graphics are simply said: amazing. The characters are beautifully drawn, and playing the game feels like watching high quality anime. The artistic style is surprising, and the overall aesthetic is a pleasure for the eyes. It is clear that most of the development money went to art and graphics, and unfortunately it seems that other parts of Indivisible suffered for it. Still, congratulations to the art team as they did a fantastic job, and it is definitely worth every praise.
Indivisible is an extremely fun and engaging game, and it is definitely worth playing. Its amazing art and graphics are incredibly well done and you will be hooked from the first moment. While the story isn't exactly a masterpiece, it's still interesting enough to keep you immersed in their world. While Indivisible has its problems, it is very likely that fans of the genre appreciate it for what it is: a great mix of two different genres full of an intriguing story, nice characters and an attractive combat system.