Halo Infinite, the next Halo game developed by 343 Industries for Xbox One, Windows 10, and the next-generation Xbox Project Scarlett console has lost its Creative Director. Tim Longo, a 22-year-old video game industry veteran who was Creative Director in both Halo 5: Guardians and Halo Infinite, left Halo's developer 343 Industries, Kotaku revealed yesterday.
According to the report, Longo had previously switched to an undisclosed new post at 343 Industries a couple of weeks ago, but now decided to leave the company he joined in May 2013.
Microsoft confirmed the departure of Longo in a statement sent to Kotaku, adding that leadership changes in 343 Industries will not prevent the launch of Halo Infinite in Holiday 2020. You can read the full Microsoft statement below:
The roles and responsibilities of several team members evolve regularly to meet the needs of a game, throughout development. We recently had two changes in the Halo Infinite development team. Our executive producer,
Mary Olson will now take over the Halo Infinite campaign team as the lead producer, using her many years of experience in 343 to help design a great campaign for fans.
In addition, Tim Longo has recently left our team and we are truly grateful for his many contributions to our games, our studio and the Halo universe. We wish Tim nothing but the best in his future endeavors.
The overall creative vision and production of the game are still directed by Chris Lee, head of study at Halo Infinite.
We have a world-class team that builds Halo Infinite and The overwhelming positive response from fans has energized us, more than ever, to create the best Halo game to date, along with the Scarlett Project on the 2020 vacation These changes have no impact on the release date of Halo Infinite.
Beyond damage control Speaking, it is difficult to know what is really happening behind the scenes at 343 Industries. The game studio has a lot of pressure on their hands to offer a better game than Halo 4 and Halo 5: Guardians, who disappointed the hardcore fans of Bungie Halo games. In addition, Halo: Infinite will launch on three different platforms (Xbox One, Project Scarlett and Windows 10), something that certainly adds some complexity to the development process.
We still don't have many details about Halo: Infinite, except it will feature a new home engine called Slipspace. Microsoft chose to show a Halo Infinite movie preview at E3 2019, and we haven't seen any gameplay sequences yet.
Does Halo Infinite lose its creative director just one year before the game's release? Will 343 Industries release the best Halo game next year? Let us know in the comments below.
Further reading: 343 Industries, Halo, Halo Infinite, Videogames, Xbox, Xbox One