Cult role-playing game "Vampire: the Masquerade – Bloodlines" is getting a sequel

Vampire: The Masquerade – Bloodlines the cult role-playing game of 2004, is getting a sequel. Vampire: The Masquerade – Bloodlines 2 sounds a lot like Bloodlines : you will take on the role of an incipient vampire in the role-playing universe "World of Darkness", then you will survive a War between vampire clans with a combination of special powers and antiquated combat. The action takes place in Seattle instead of Los Angeles this time, and the game itself is scheduled for release on PC and consoles by 2020.

The original Bloodlines screenwriter Brian Mitsoda will direct the narrative design in Bloodlines 2 which is being developed by the independent study Hardsuit Labs and published by Paradox Interactive, holder of the World of Darkness license. In a press release, Mitsoda promised to deliver "a true successor guided by people who knew what made the original so special." However, his complete description of the plot does not offer many details yet:

Created in an act of vampire insurrection, your existence ignites a blood war between the vampire factions that run Seattle. To survive, you will choose a clan and enter into uncomfortable alliances with the warring factions in a world that will react to every choice you make. Unleash your supernatural powers against your prey, but keep your environment in mind at all times or run the risk of breaking the Masquerade, the absolute law of secrecy that keeps the vampiric society hidden from humanity.

The mechanics are equally vague, although we do know that the game must include "a combat system focused on close combat, which advances quickly, in addition to your vampire powers." The trailer above offers a look at both, as well as a little more detail about the world.

  Vampire: The Masquerade Bloodlines 2 Screenshot

Bloodlines is well-liked among fans for its dark humor, unique role -play options, and world vividly drawn, but its development by the now-defunct studio Troika Games was notoriously truncated, and was published virtually unfinished on the same day as Half-Life 2. As a retrospective says, the game was "sent to "Since then, a community of modders has patched and maintained Bloodlines for more than a decade, even managing to recreate levels that were eliminated from the game."

The whole world of Darkness franchise, which includes live and tabletop role-playing games, novels and the very different 2000 videogame Vampire: The Masquerade – Redemption – has had a turbulent past. A massive multiplayer game was started and then it was scrapped by the studio EVE Online CCP, and when the White Wolf table study revamped its core Vampire: The Masquerade last year, the launch It was so demolished. That the studio lost its publishing rights. These difficulties stem in part from the theme: the World of Darkness combines sex, violence and power in a way that can be intense and compelling or simply cruel and ugly.

  Vampire: The Masquerade - Bloodlines 2 screenshot

Bloodlines threaded that difficult narrative needle relatively well, and if we're lucky, Bloodlines 2 will have as much personality and complexity as the first game , but as the kind of polished and fully realized project that Troika simply did not have the time and resources to do it.

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